I had the opportunity to spend a few hours playing the game earlier this week and the experience left me a combination of numb and puzzled. The plot revolves around Alex Mercer, a young amnesiac infected with a weapons-grade genetic enhancements that ties him to the outbreak of a related lethal virus. The tone is dire and the game is set in a faithful reproduction of Manhattan, albeit post-quarantine, overrun with mutants and military contractors and rendered in a style that speaks to the cinematography of Children of Men and 28 Days Later. As is the case with most open world games, while the plot is not worth speaking of, the level design and gameplay are.
Greg asks”Does Prototype bring anything novel to the table in terms of playable urban space?” His answer: “Yes, there are some wild opportunities for movement and battle within this game.”
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